Daily Archives: November 15, 2016

Space Zombies? Really?

So veering onto an entirely new track here s a quick post about making sure that your world-building and the your metaphors work and play together.

There’s an instance where it really falls down and that occurs in the fan favorite and short lived SF TV show Firefly.

(Yes I am taking my life in my hands by pointing a glaring flaw in the beloved series.)

The show is a hybrid SF/Western set in a terraformed solar system where dozen of worlds and hundreds of moons have shirt-sleeve environments. (never mind the science issues here – Joss and Science have never been a particularly strong match.) Inspired by the U.S. Civil war our heroes are plucky rebels who stood up to the central powers and lost. They now live on the frontier moons, scraping out a living running cargos and doing odd jobs, often of questionable legality, while trying to remain a few steps ahead of the suffocating core worlds. This is all and good. The set up allows an interesting exploration go the clash of cultures that happened with the U.S. Civil war without the overpowering evil of slavery hanging over everything. The transformed frontier moons allow a wild west feel without the native aliens so he side steps the American Native issues as well. Right from the pilot a threat is revealed in the form of ‘Reavers.’ Humans who it is said had gone mad at the vast emptiness of space and now travels from moon to moon, killing, raping, and wearing the skins of their victims, should they be so lucky as to have it occur in that order.

The show ran a few episodes before Fox killed it, but gathered enough of a fan base that Universal bankrolled a modest feature film that allowed Joss to resolve some incomplete plot lines.

On the Blu-ray bonus materials Joss explains that the Reavers, who play a central plot point, are in fact supposed to be basically ‘Space Zombies.’ (Because there is no escaping the zombie genre – anywhere.) The reavers are unbridled and uncontrolled expression of human anger and aggression, incapable of expressing anything other than violence and destruction. A metaphor for what goes wrong when you try to meddle with human nature, but within the world-building there utterly ludicrous.

Reavers when they appeared display no thought, no planning, nothing but naked savagery. They run and chase down their victims, tearing into them, tearing them appart, and then chasing after the next. Okay – that’s pretty zombish, but how the hell do they fly spaceships?

Seriously I would love to have Joss write me a scene that takes place aboard a ship piloted and controlled by reavers. How do they manage to make it go from place to place, piloting and landing safely while unable to think?

It is an aspect of the show that one has to ignore and if you are unable to ignore the issue the entire story falls apart.

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